A New Era of Innovation: FY25 Opportunities in EdTech
This year’s annual EDUCAUSE Conference took place in San Antonio, Texas, where higher education leaders shared key insights into top edtech trends, priorities and challenges shaping the higher education landscape.
The 2025 Educause Top 10 priorities list addresses how higher education technology and data leaders can work together to restore trust within the education sector by building competent and caring institutions through collaboration, consistent results and shifting from monolithic systems and processes to more flexible and unified solutions.
Opportunity in Competition: States and Universities Vie for AI Leadership
With the increasing prominence of artificial intelligence and machine learning (AI/ML), numerous state governments are creating taskforces on AI to help determine their state’s AI strategy.
Enhancing School Security with Information Technology: Relevant Solutions and Funding Opportunities
According to data contained in a recent study from Pediatrics, the official scientific journal of the American Academy of Pediatrics, the number of school shootings in the United States has increased dramatically every year since the 2017-2018 school year. At the same time, school mass shootings have become increasingly deadly. Given this trend and the risk posed by security threats to students and faculty, school districts are desperate to find solutions to improve school security.
2024 Higher Education Outlook: The Role of Technology in Institutional Resilience
The annual EDUCAUSE conference highlighted higher education technology trends, goals, challenges, and how to identify a way ahead for higher education institutions to be successful in today’s modern world.
K-12 Education: Security Challenges and Solutions for the Modern World
Over the last few months, there have been several recent cybersecurity initiatives at the federal level, aimed at bridging gaps in K-12 cybersecurity policy and strategy.
The Growth of Esports in Education: A Guide for Vendors and Resellers
In recent years, we have seen the rapid growth of esports (electronic sports), or competitive video gaming, with the global esports market already surpassing $1 billion and, according to a recent report from Stratview Research, expected to reach over $9 billion in 2028. Therefore, it should be no surprise that this trend has caught the interest of educational institutions, especially considering over 60% of esports fans are within the age range of the average secondary and post-secondary student, between 13 and 26 years old.
Vulnerability in SLED: How the Threat Landscape is Changing to Target Education, Small Municipalities
The Cybersecurity and Infrastructure Security Agency (CISA) has seen increased malicious activity with ransomware attacks against K 12 educational institutions. Malicious cyber actors target school computer systems, slowing access, and rendering the systems inaccessible to essential functions, including remote learning. In some instances, ransomware actors stole and threatened to leak confidential student data unless institutions paid a ransom.
Ransomware attacks on US government organizations cost $18.9bn in 2020.
Threat-Based Methodology: An Introduction
This three-part blog series will explore threat-based methodology and how it benefits every company with a network. The series leverages the analysis presented by the Federal Risk and Authorization Management Program (FedRAMP) Program Management Office (PMO) in conjunction with the National Institute of Standards and Technology (NIST).